Abstract
The design of an interactive system is an ill-defined problem. Such problems tend to evoke a problem-solving strategy termed solution-first (Cross, 2001). In the solution-first strategy, designers generate and analyze a candidate solution as a means of clarifying the problem state, the allowable moves, and the goal. They exploit the concreteness of their own solution proposals to evoke further requirements for analysis.
| Original language | English (US) |
|---|---|
| Title of host publication | Human-Computer Interaction |
| Subtitle of host publication | Development Process |
| Publisher | CRC Press |
| Pages | 145-164 |
| Number of pages | 20 |
| ISBN (Electronic) | 9781420088892 |
| ISBN (Print) | 9781138112551 |
| DOIs | |
| State | Published - Jan 1 2009 |
All Science Journal Classification (ASJC) codes
- General Engineering