Spatialization pipeline for digital audio workstations with three spatialization techniques

Tanner Upthegrove, Charles Nichols, Michael Roan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

As more artists find utility in spatial audio for producing live and recorded music, new tools are needed to meet the aesthetic goals of each artist. This paper proposes a method for controlling and mixing point-source spatial audio with the familiar interface of Cockos Reaper, a digital audio workstation (DAW), which controls a Cycling '74 Max Patch rendering Vector Base Amplitude Panning (VBAP), High Order Ambisonics (HOA), and 3-D convolution reverberation mixing busses. The Max patch allows mixes in Reaper to translate to any arbitrary loudspeaker array by modification of the quantity and location of loudspeakers.

Original languageEnglish (US)
Title of host publicationAES International Conference on Spatial Reproduction 2018
Subtitle of host publicationAesthetics and Science
PublisherAudio Engineering Society
Pages232-237
Number of pages6
ISBN (Electronic)9781510870406
StatePublished - 2018
EventAES International Conference on Spatial Reproduction 2018: Aesthetics and Science - Tokyo, Japan
Duration: Aug 7 2018Aug 9 2018

Publication series

NameProceedings of the AES International Conference

Conference

ConferenceAES International Conference on Spatial Reproduction 2018: Aesthetics and Science
Country/TerritoryJapan
CityTokyo
Period8/7/188/9/18

All Science Journal Classification (ASJC) codes

  • Electrical and Electronic Engineering
  • Acoustics and Ultrasonics

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