TY - GEN
T1 - Supporting internal visualization of biomedical datasets via 3D rapid prototypes and sketch-based gestures
AU - Konchada, Vamsi
AU - Jackson, Bret
AU - Le, Trung
AU - Borazjani, Iman
AU - Sotiropoulos, Fotis
AU - Keefe, Daniel F.
PY - 2011
Y1 - 2011
N2 - In this work, we explore the potential of combining virtual reality (VR) visualizations of data with physical models generated via rapid 3D prototyping to provide a new style of exploratory data visualization. Holding a physical rapid prototype model in one's hand can provide an immediate and more accurate understanding of a complex 3D form than can be provided via a computer display, even a head-tracked VR display. However, physical printouts are static and only show the bounding surface (the outside) of a 3D geometry. When working with many of today's scientific datasets, for example, analyzing results of high-performance simulations of cardiovascular fluid dynamics [Simon et al. 2010], scientists need to understand both a complex bounding surface for the data and multivariate volumetric data contained within it. We present the initial design of a new interface for exploring this type of data. Our goal is to combine the intuitive shape understanding made possible by physical 3D rapid prototypes with complementary VR visualizations of the data inside the printed geometry.
AB - In this work, we explore the potential of combining virtual reality (VR) visualizations of data with physical models generated via rapid 3D prototyping to provide a new style of exploratory data visualization. Holding a physical rapid prototype model in one's hand can provide an immediate and more accurate understanding of a complex 3D form than can be provided via a computer display, even a head-tracked VR display. However, physical printouts are static and only show the bounding surface (the outside) of a 3D geometry. When working with many of today's scientific datasets, for example, analyzing results of high-performance simulations of cardiovascular fluid dynamics [Simon et al. 2010], scientists need to understand both a complex bounding surface for the data and multivariate volumetric data contained within it. We present the initial design of a new interface for exploring this type of data. Our goal is to combine the intuitive shape understanding made possible by physical 3D rapid prototypes with complementary VR visualizations of the data inside the printed geometry.
UR - https://www.scopus.com/pages/publications/79952720579
UR - https://www.scopus.com/pages/publications/79952720579#tab=citedBy
U2 - 10.1145/1944745.1944794
DO - 10.1145/1944745.1944794
M3 - Conference contribution
AN - SCOPUS:79952720579
SN - 9781450305655
T3 - Proceedings of the Symposium on Interactive 3D Graphics
SP - 214
BT - Symposium on Interactive 3D Graphics and Games, I3D'11
PB - Association for Computing Machinery
ER -