TY - GEN
T1 - Tackling Sequential Attacks in Security Games
AU - Nguyen, Thanh H.
AU - Yadav, Amulya
AU - Bosansky, Branislav
AU - Liang, Yu
N1 - Publisher Copyright:
© 2019, Springer Nature Switzerland AG.
PY - 2019
Y1 - 2019
N2 - Many real-world security problems exhibit the challenge of sequential attacks (i.e., the attacker carries out multiple attacks in a sequential manner) on important targets. Security agencies have to dynamically allocate limited security resources to the targets in response to these attacks, upon receiving real-time observations regarding them. This paper focuses on tackling sequential attacks using Stackelberg security games (SSGs), a well-known class of leader-follower games, which have been applied for solving many real-world security problems. Previous work on SSGs mainly considers a myopic attacker who attacks one or multiple targets simultaneously against each defense strategy. This paper introduces a new sequential-attack game model (built upon the Stackelberg game model), which incorporates real-time observations, the behavior of sequential attacks, and strategic plans of non-myopic players. Based on the new game model, we propose practical game-theoretic algorithms for computing an equilibrium in different game settings. Our new algorithms exploit intrinsic properties of the equilibrium to derive compact representations of both game state history and strategy spaces of players (which are exponential in number in the original representations). Finally, our computational experiments quantify benefits and losses to the attacker and defender in the presence of sequential attacks.
AB - Many real-world security problems exhibit the challenge of sequential attacks (i.e., the attacker carries out multiple attacks in a sequential manner) on important targets. Security agencies have to dynamically allocate limited security resources to the targets in response to these attacks, upon receiving real-time observations regarding them. This paper focuses on tackling sequential attacks using Stackelberg security games (SSGs), a well-known class of leader-follower games, which have been applied for solving many real-world security problems. Previous work on SSGs mainly considers a myopic attacker who attacks one or multiple targets simultaneously against each defense strategy. This paper introduces a new sequential-attack game model (built upon the Stackelberg game model), which incorporates real-time observations, the behavior of sequential attacks, and strategic plans of non-myopic players. Based on the new game model, we propose practical game-theoretic algorithms for computing an equilibrium in different game settings. Our new algorithms exploit intrinsic properties of the equilibrium to derive compact representations of both game state history and strategy spaces of players (which are exponential in number in the original representations). Finally, our computational experiments quantify benefits and losses to the attacker and defender in the presence of sequential attacks.
UR - http://www.scopus.com/inward/record.url?scp=85076396735&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85076396735&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-32430-8_20
DO - 10.1007/978-3-030-32430-8_20
M3 - Conference contribution
AN - SCOPUS:85076396735
SN - 9783030324292
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 331
EP - 351
BT - Decision and Game Theory for Security - 10th International Conference, GameSec 2019, Proceedings
A2 - Alpcan, Tansu
A2 - Vorobeychik, Yevgeniy
A2 - Baras, John S.
A2 - Dán, György
PB - Springer
T2 - 10th International Conference on Decision and Game Theory for Security, GameSec 2019
Y2 - 30 October 2019 through 1 November 2019
ER -