Abstract
Computer technologies for learning environments have been introduced with great expectations for improved learning outcomes. However, the great improvements have not materialised; some of these extant studies are examined. Of all the explanations for these disappointing results, the least examined are the affordances of the computer tools. This paper provides a rationale for studying affordances and presents two studies in K-12 and undergraduate settings showing how powerful affordances are in affecting outcomes. Finally, the paper presents guidelines on how to gradually move students from a game affordance of a computer to a learning mode.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 191-209 |
| Number of pages | 19 |
| Journal | British Journal of Educational Technology |
| Volume | 37 |
| Issue number | 2 |
| DOIs | |
| State | Published - Mar 2006 |
All Science Journal Classification (ASJC) codes
- Education
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