THE IMPACT OF IMMERSION LEVEL WHEN LEARNING OPTIMIZATION CONCEPTS VIA A SIMULATION GAME

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Simulation can be employed as an interactive computer game to enable game-based learning. Educational simulations can also be combined with immersive technologies such as virtual reality (VR) to enhance student engagement and learning. While recent years have seen significant growth in the use of immersive technologies in education, the role and contribution of the additional immersion offered by VR still needs to be explored. This paper aims to address this gap by comparing low- and high-immersion modes for a simulation game to familiarize students with the fundamental concepts of mathematical optimization. The game resembles performing a heuristic search on the solution space for an optimization problem and involves finding the highest peak in an arctic landscape. Our research experiments include three groups of students who play the game either in VR, desktop mode, or PowerPoint slides. Our statistical comparisons show that VR enhanced students’ sense of presence and learning.

Original languageEnglish (US)
Title of host publication2024 Winter Simulation Conference, WSC 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages3094-3105
Number of pages12
ISBN (Electronic)9798331534202
DOIs
StatePublished - 2024
Event2024 Winter Simulation Conference, WSC 2024 - Orlando, United States
Duration: Dec 15 2024Dec 18 2024

Publication series

NameProceedings - Winter Simulation Conference
ISSN (Print)0891-7736

Conference

Conference2024 Winter Simulation Conference, WSC 2024
Country/TerritoryUnited States
CityOrlando
Period12/15/2412/18/24

All Science Journal Classification (ASJC) codes

  • Software
  • Modeling and Simulation
  • Computer Science Applications

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