Abstract
With increasing computer power, computer simulation of human movement has become a popular research tool. However, time to complete simulations can still be long even on powerful computers. One possibility for reducing simulation time, with models of musculo-skeletal system, is to simulate the muscle using a rigid tendon rather than the more realistic compliant tendon. This study examines the effect of tendon elasticity on muscle force output under different dynamic conditions. A single muscle, point mass model was used and simulations were performed varying the mass, the tendon length, the initial position, and the task. For simulations for relatively slow motion, as experienced for example in upper limb reaching motions or rising from a chair, tendon properties had little influence on muscle force, in contrast simulations of an explosive task similar to jumping or throwing tendon had a much larger effect.
Original language | English (US) |
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Pages (from-to) | 337-341 |
Number of pages | 5 |
Journal | Computer Methods in Biomechanics and Biomedical Engineering |
Volume | 10 |
Issue number | 5 |
DOIs | |
State | Published - 2007 |
All Science Journal Classification (ASJC) codes
- Bioengineering
- Biomedical Engineering
- Human-Computer Interaction
- Computer Science Applications