Abstract
This paper describes a course entitled Creativity, Innovation and Change that is currently taught as part of the Systems and Software Engineering programs at Penn State University's School for Graduate Professional Studies. The course was designed to support several modules in these programs, including a core skill-based module and a module focused on innovation. This paper will provide an overview of the objectives and the content of this course. Specific delivery techniques will be discussed, along with homework assignments and the semester-long course project. Student outcomes and feedback will be reported as well. While the present audience for this course is composed of working adults, it is highly suitable as an elective in the undergraduate curriculum of any engineering program.
Original language | English (US) |
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Pages (from-to) | 10469-10483 |
Number of pages | 15 |
Journal | ASEE Annual Conference Proceedings |
State | Published - Dec 1 2001 |
Event | 2001 ASEE Annual Conference and Exposition: Peppers, Papers, Pueblos and Professors - Albuquerque, NM, United States Duration: Jun 24 2001 → Jun 27 2001 |
All Science Journal Classification (ASJC) codes
- General Engineering