TY - GEN
T1 - “This is So Cool” Exploring Identity Development and Roles for Middle School Girls of Color Within a STE(A)M-focused Summer Camp
AU - Reeves, Christina D.
AU - Richard, Gabriela T.
N1 - Publisher Copyright:
© 2023 Copyright held by the owner/author(s).
PY - 2023/6/19
Y1 - 2023/6/19
N2 - This pilot study analyzes the ways in which students’ self-perceptions and roles impact how they interact within a STE(A)M maker workshop. It is centered on a case study of two teenage girls of color, who participated in a 1-week summer enrichment opportunity focused around digital and physical coding, making, arts and design in 2019. The students that participated were rising ninth graders enrolled in an inaugural Upward Bound summer extension program aimed at providing STEM learning opportunities for younger learners. We utilized interaction analysis to understand learners’ interactions and self-expressions as they worked separately with other students on some of the initial learning activities, and then later together as a team to design a project of their own ideation and negotiation. Findings support key changes in their self-perceptions as well as their own sense of identity around STEM and computing. We discuss these findings in light of relevant theories and frameworks in the field, and explore the potential for future directions with this work.
AB - This pilot study analyzes the ways in which students’ self-perceptions and roles impact how they interact within a STE(A)M maker workshop. It is centered on a case study of two teenage girls of color, who participated in a 1-week summer enrichment opportunity focused around digital and physical coding, making, arts and design in 2019. The students that participated were rising ninth graders enrolled in an inaugural Upward Bound summer extension program aimed at providing STEM learning opportunities for younger learners. We utilized interaction analysis to understand learners’ interactions and self-expressions as they worked separately with other students on some of the initial learning activities, and then later together as a team to design a project of their own ideation and negotiation. Findings support key changes in their self-perceptions as well as their own sense of identity around STEM and computing. We discuss these findings in light of relevant theories and frameworks in the field, and explore the potential for future directions with this work.
UR - http://www.scopus.com/inward/record.url?scp=85168913460&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85168913460&partnerID=8YFLogxK
U2 - 10.1145/3585088.3593861
DO - 10.1145/3585088.3593861
M3 - Conference contribution
AN - SCOPUS:85168913460
T3 - Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood
SP - 578
EP - 582
BT - Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference
PB - Association for Computing Machinery, Inc
T2 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood, IDC 2023
Y2 - 19 June 2023 through 22 June 2023
ER -