Abstract
Because mathematical morphology is well-suited to capturing geometric information, morphology-based approaches have been popular for shape representation. The morphological skeleton and recently proposed morphological shape decomposition (MSD) are the primary competing morphology-based approaches for shape representation. Unfortunately, little has been done for these schemes to reduce representation redundancy and exploit tolerable representation error. We propose a shape representation scheme that is typically more computationally efficient than the morphological skeleton and MSD. Our method greatly augments the MSD. We introduce new constituent component types and incorporate a cost-based search strategy for finding an efficient representation. Further, if some representation error is tolerable, our technique can give still more efficient representations.
Original language | English (US) |
---|---|
Title of host publication | Image and Multidimensional Signal Processing |
Publisher | Publ by IEEE |
Volume | 5 |
ISBN (Print) | 0780309464 |
State | Published - 1993 |
Event | IEEE International Conference on Acoustics, Speech and Signal Processing, Part 5 (of 5) - Minneapolis, MN, USA Duration: Apr 27 1993 → Apr 30 1993 |
Other
Other | IEEE International Conference on Acoustics, Speech and Signal Processing, Part 5 (of 5) |
---|---|
City | Minneapolis, MN, USA |
Period | 4/27/93 → 4/30/93 |
All Science Journal Classification (ASJC) codes
- Signal Processing
- Electrical and Electronic Engineering
- Acoustics and Ultrasonics