TY - GEN
T1 - Towards automatic persona generation using social media
AU - An, Jisun
AU - Cho, Hoyoun
AU - Kwak, Haewoon
AU - Hassen, Mohammed Ziyaad
AU - Jansen, Bernard J.
PY - 2016/10/14
Y1 - 2016/10/14
N2 - The use of personas is an interactive design technique with considerable potential for product and content development. However, personas have typically been viewed as fairly static. In this research, we implement an approach for creating personas in real time, based on automated analysis of actual social media data, integrating data from Facebook, Twitter, and YouTube channels for a large commercial organization. From Twitter, we gather user insights representing interests and viewpoints, leveraging approximately 195,000 follower profiles. From YouTube, we gather demographic data and topical interests, leveraging more than 188,000 subscriber profiles and millions of user interactions. From Facebook, we collect instances of hundreds of thousands of link sharing by more than 54,000 social media followers, specifically examining the domains these users share. We integrate the social media data from all three platforms in order to demonstrating that this data can be used to develop personas in real-Time. The research results provide insights into competitive marketing, topical interests, and preferred system features for the users of the online news medium. Research implications are that personas can be generated in real-Time, instead of being the result of a laborious, time-consuming development process.
AB - The use of personas is an interactive design technique with considerable potential for product and content development. However, personas have typically been viewed as fairly static. In this research, we implement an approach for creating personas in real time, based on automated analysis of actual social media data, integrating data from Facebook, Twitter, and YouTube channels for a large commercial organization. From Twitter, we gather user insights representing interests and viewpoints, leveraging approximately 195,000 follower profiles. From YouTube, we gather demographic data and topical interests, leveraging more than 188,000 subscriber profiles and millions of user interactions. From Facebook, we collect instances of hundreds of thousands of link sharing by more than 54,000 social media followers, specifically examining the domains these users share. We integrate the social media data from all three platforms in order to demonstrating that this data can be used to develop personas in real-Time. The research results provide insights into competitive marketing, topical interests, and preferred system features for the users of the online news medium. Research implications are that personas can be generated in real-Time, instead of being the result of a laborious, time-consuming development process.
UR - http://www.scopus.com/inward/record.url?scp=85009740805&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85009740805&partnerID=8YFLogxK
U2 - 10.1109/W-FiCloud.2016.51
DO - 10.1109/W-FiCloud.2016.51
M3 - Conference contribution
AN - SCOPUS:85009740805
T3 - Proceedings - 2016 4th International Conference on Future Internet of Things and Cloud Workshops, W-FiCloud 2016
SP - 206
EP - 211
BT - Proceedings - 2016 4th International Conference on Future Internet of Things and Cloud Workshops, W-FiCloud 2016
A2 - El Haddad, Joyce
A2 - Younas, Muhammad
A2 - Awan, Irfan
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 4th International Conference on Future Internet of Things and Cloud Workshops, W-FiCloud 2016
Y2 - 22 August 2016 through 24 August 2016
ER -