Using an Alternate Reality Game to Engage Students in Learning

Research output: Chapter in Book/Report/Conference proceedingChapter

Original languageEnglish (US)
Title of host publicationStudent Engagement and the Academic Library
PublisherBloomsbury Publishing Plc.
Pages11-22
Number of pages12
ISBN (Electronic)9781598849844
ISBN (Print)9781598849837
StatePublished - Jan 1 2012

All Science Journal Classification (ASJC) codes

  • General Arts and Humanities
  • General Social Sciences

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