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V-CURRENTS: Virtual Collaborative Underwater Realities for Engagement and Novel Teaching Spaces

  • Alexander Klippel
  • , Jeroen Hubert
  • , Jan Oliver Wallgrün
  • , Joseph Henry
  • , Thomas Bruhn
  • , Timon Verduijn
  • , Tinka Murk

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Ocean literacy-the understanding of how oceans influence the Earth's ecosystems, their critical role in sustaining life on Earth, and the impact of human activities on the ocean-is essential for for making informed decisions for addressing fundamental environmental problems. However, the inaccessibility of oceans brings about special challenges for educators and decision makers. We describe our work on V-CURRENTS, a platform for creating underwater virtual reality field trips as an approach to address some of these challenges and promote ocean literacy through immersive technologies and immersive experiences. We sketch key components of the platform as well as exemplary application scenarios.

Original languageEnglish (US)
Title of host publicationProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1504-1505
Number of pages2
ISBN (Electronic)9798331514846
DOIs
StatePublished - 2025
Event2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 - Saint-Malo, France
Duration: Mar 8 2025Mar 12 2025

Publication series

NameProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025

Conference

Conference2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Country/TerritoryFrance
CitySaint-Malo
Period3/8/253/12/25

All Science Journal Classification (ASJC) codes

  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction

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