TY - GEN
T1 - Video game technologies and virtual design
T2 - 2nd International Conference on Virtual Reality, ICVR 2007
AU - Bardzell, Shaowen
AU - Shankar, Kalpana
N1 - Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2007
Y1 - 2007
N2 - Massively Multiplayer Online Games (MMOGs) are no longer just games. "Metaverses," a variant of these games, which include Second Life and Active Worlds, represent some of the most immersive, interactive possibilities for learning, simulation, and digital design in use today. They also increasingly blur distinctions between work and play, as well as user and designer, prompting questions about the nature and practice of virtual design, that is, design that is practiced inside virtual reality by and on 3D avatars. This paper describes results from a qualitative study of collaborative design practices within Second Life, a popular metaverse and design environment. We analyze design processes, including the artifacts that avatar-designer create and use in the design activities.
AB - Massively Multiplayer Online Games (MMOGs) are no longer just games. "Metaverses," a variant of these games, which include Second Life and Active Worlds, represent some of the most immersive, interactive possibilities for learning, simulation, and digital design in use today. They also increasingly blur distinctions between work and play, as well as user and designer, prompting questions about the nature and practice of virtual design, that is, design that is practiced inside virtual reality by and on 3D avatars. This paper describes results from a qualitative study of collaborative design practices within Second Life, a popular metaverse and design environment. We analyze design processes, including the artifacts that avatar-designer create and use in the design activities.
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U2 - 10.1007/978-3-540-73335-5_65
DO - 10.1007/978-3-540-73335-5_65
M3 - Conference contribution
AN - SCOPUS:38349014408
SN - 9783540733348
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 607
EP - 616
BT - Virtual Reality - Second International Conference, ICVR 2007. Held as part of HCI International 2007, Proceedings
PB - Springer Verlag
Y2 - 22 July 2007 through 27 July 2007
ER -