Virtual construction simulator: A 4D CAD model generation prototype

Lingyun Wang, John I. Messner

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

This paper presents the development and testing of the Virtual Construction Simulator (VCS), a 4D CAD generation prototype which allows a user to develop a construction schedule by interacting directly with the 3D building model. The prototype application was developed in a 3D game engine interface. The VCS is developed to allow a user to group 3D components into construction assemblies, sequence the assemblies, and review the 4D model for the project. The VCS interface was assessed through a classroom exercise where 10 student groups developed construction schedules for a portion of a project. 5 of the student groups used the VCS application and 5 groups used a traditional 4D CAD modeling application for reviewing a schedule generated in a CPM application. The VCS allowed the groups to be more focused on the 3D model during the schedule process and aided in the identification of more innovative ideas.

Original languageEnglish (US)
Title of host publicationComputing in Civil Engineering - Proceedings of the 2007 ASCE International Workshop on Computing in Civil Engineering
Pages862-869
Number of pages8
DOIs
StatePublished - 2007
Event2007 ASCE International Workshop on Computing in Civil Engineering - Pittsburgh, PA, United States
Duration: Jul 24 2007Jul 27 2007

Publication series

NameCongress on Computing in Civil Engineering, Proceedings

Other

Other2007 ASCE International Workshop on Computing in Civil Engineering
Country/TerritoryUnited States
CityPittsburgh, PA
Period7/24/077/27/07

All Science Journal Classification (ASJC) codes

  • Civil and Structural Engineering
  • Computer Science Applications

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