Abstract
While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari 2600 environments. In particular, we focus on using saliency maps to understand how an agent learns and executes a policy. We introduce a method for generating useful saliency maps and use it to show 1) what strong agents attend to, 2) whether agents are making decisions for the right or wrong reasons, and 3) how agents evolve during learning. We also test our method on non-expert human subjects and find that it improves their ability to reason about these agents. Overall, our results show that saliency information can provide significant insight into an RL agent’s decisions and learning behavior.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 1792-1801 |
| Number of pages | 10 |
| Journal | Proceedings of Machine Learning Research |
| Volume | 80 |
| State | Published - 2018 |
| Event | 35th International Conference on Machine Learning, ICML 2018 - Stockholm, Sweden Duration: Jul 10 2018 → Jul 15 2018 |
All Science Journal Classification (ASJC) codes
- Software
- Control and Systems Engineering
- Statistics and Probability
- Artificial Intelligence